OMFG EDITUR PC GAMING IZ DYING, CONSOLEZ ARE EVERYWHAR, HALP?! I’ve been reading the first few issues of the new Australian version of Game Informer magazine, and so far I like most of what I see. Some of the content comes from the US parent magazine (I recognise the names of some of the writers), [...]
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Old video games were often uneven, arbitrary, sometimes painfully difficult, with rudimentary graphics, bizarre design decisions, and other little nasties. New games are often highly polished and far more user friendly, yet they make mistakes all of their own. While not ignoring the problems with older games, Oldschool Hard pines a little for the simpler times and asks the question: why must we replace mistakes with new mistakes?
Email: oldschoolhard (at) gmail.com







