Tag Archives: left4dead

Give Me Piles of Games, or Give Me Death!

This is not my pile of games, but if all my digital games were boxed copies, this would be about right, if not too small. I did a clean out this week, for the dual benefit of making a little bit of cash out of what I have lying around, and clearing some clutter. I’ve [...]

Posted in Nostalgia | Also tagged , , , , , , , , , , , , , , , , , , , , , , , , | Leave a comment

Why I am What I am, part 2

“What other things?” I hear you ask with bated breath. Well. Things like the ‘having to wait for the hint book’ thing I mentioned in the last post: what the fuck was that all about? Sure, you can still buy a guide, and for complex games, pictures might be handy, but at least now there’s [...]

Posted in Problems With New Games, Problems With Old Games | Also tagged , , , , , , , , , , , , , , , , | Leave a comment
  • Old video games were often uneven, arbitrary, sometimes painfully difficult, with rudimentary graphics, bizarre design decisions, and other little nasties. New games are often highly polished and far more user friendly, yet they make mistakes all of their own. While not ignoring the problems with older games, Oldschool Hard pines a little for the simpler times and asks the question: why must we replace mistakes with new mistakes?

    Email: oldschoolhard (at) gmail.com