Getting Ready to Leave on a Jet Plane


I may be behind one of these tiny lights in the near future.

Once again I must make excuses for my absence – between the wedding that I was involved in – it went well – a cold that just seemed to come and go as it pleased before finally fucking off, trying to write 15,000 odd words of business plan and thesis so I can finish grad school, Operation Stop Being a Fat Bastard (down 22kg/48lb, nearly 6 inches around (not below) the waist, and fitting into a medium shirt for the first time in living memory – the ‘trick’ is to eat well and exercise, sorry) and being sucked back into raiding on WoW (I know), time’s slipped away from me, again.

There’s been a storm of gaming-related bullshit since I last posted, as there always seems to be: PS3s having clock errors, Activision causing havoc at Infinity Ward (so as to have as much control over the ‘brand’ and ‘annualisation’ as possible?) with subsequent claims and counter-claims, Ubisoft’s DRM servers getting hacked.

In good news, there was the Portal update, with its mysterious messages that showed what the power of nerds can do, and with Michael Atkinson showing himself out of parliament in South Australia we might be able to get a proper go at an 18+ games rating in Australia. I believe his true character was shown by the fact that he decided to retire after being voted back in with a massive swing against him.

In my own personal news, short of being offered a fabulous job here in the next 2 months, I’ll be moving to the US when I finish my grad studies (oh, the joy of hereditary dual citizenship). Either New York or San Francisco seem to be where the majority of jobs around my skill sets are, although I’m not ruling out other cities. Despite Australia supposedly having a much better job market, I can’t seem to get a job in one of my chosen fields (writing and/or editing) here, and through the strange nature of the internet and family networks, I know more people in New York than I know in Sydney, the other Australian publishing city.

This is a logistical challenge for me, as I did a count other day, and not counting my homebrew games, ’50 retro games on one disc!’ collections and so on, and estimating how many games are on some discs (eg. Space and Kings Quest collections), I currently own approximately 285 games, across 7 formats. I’ve probably sold about 70 games in my life, the vast majority when selling systems to get new systems, and I usually hang onto games rather than sell them, even if I don’t intend on ever playing them again.

So the question is raised: If I go, what games would I bring with me, and what would I leave behind? PC games are a no brainer – they work anywhere, and I just need to bring manuals (or even just a list of keys), a folder of discs, and downloads on an external HDD – boxes can be sent later when I’m settled in. PS3 games, not that I own many, are another no brainer – they’re region-free. DS/GBA games will also work anywhere. 360 games are tougher – some are region-free, some aren’t. My collection on 360 is a good pile without being huge, and I’m tempted to just play through the ones I haven’t finished before I leave and then sell them all, rather than try and sort out what works where.

The one collection that really drives me to confusion is my PS2 games. It’s approximately 70 games, including a bunch of rare ones (at least in PAL territories) like the .Hack collection, ICO, the Shadow Hearts games, (the subsequently banned from sale) Manhunt, Rez, Gitaroo Man, and the two Space Channel 5 games. There’s just too many issues: these won’t work on an overseas PS2 without modding and I have no idea if chipping PS2s is commonplace in the US, transporting many games is unwieldy and expensive, I don’t want to deal with the hassles of transformers and TV compatibility, and I don’t know if PS2 emulation is good enough yet to just play them through a PC. There’s a lot of games I’m yet to play through, I don’t have nearly enough time before my degree is finished, and while selling them would make me a decent chunk of change, I’d probably just put that out again buying US versions of the same games.

There’s always the prospect of me coming back, I can’t say any move would be forever. Should I let them sit because I can’t make up my mind definitively either way? Some things, it doesn’t matter – DVDs I can rip to computer, the same with CDs. But I need the physical media with these games, and I have a limited amount of luggage space. I also fret about my guitars and amplifiers, my books and certain magazines – much loved and important to me, but expensive to move in bulk, and barring a few Australian titles, first editions, and such, easy enough to buy again. Clothes, computer parts, most everything else, I’m not emotionally attached to, but some things mean a lot to me, and my games are part of that.

Image from art.com

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The Letters Page: Rehashing the Same Shit, Time and Time Again


OMFG EDITUR PC GAMING IZ DYING, CONSOLEZ ARE EVERYWHAR, HALP?!

I’ve been reading the first few issues of the new Australian version of Game Informer magazine, and so far I like most of what I see. Some of the content comes from the US parent magazine (I recognise the names of some of the writers), but content from both sides of the Pacific seems to fit together well, without any glaring mistakes that come to mind (*cough*Atomic buying content from Custom PC, pulling out reviews for items that aren’t sold here, but leaving reference to the pulled items in other items in the feature – again, I recognise the writers*cough* (Although to be fair, Atomic seems to run on the smell of an oily rag, I don’t think they have a dedicated sub/copy-ed, and if they’re looking for one, I’m available with a reasonable salary request, and I promise I won’t leave parentheses nested in other parentheses in the magazine…)). I can’t say exactly how much content comes from the US, because there’s only a certain number of magazines I can afford to pay import pricing for, and the US Game Informer is not on top of my priority list, not that I recall seeing it very often anyway, except maybe in Borders, which always feels vaguely wrong to shop in, no matter how wide the selection.

On the note of import pricing, I especially like what the Aussie Game Informer has done with their price and design. The newsstand price is aggressive, the subscription price very aggressive in a market that tends not to do very aggressive subscription pricing (lo, I see the US $10/yr Wired subscription offer, and I weep), and the covers are more like the uncluttered design of a typical ‘subscriber’s edition’, not like a typical newsstand cover with a million lines of clutter.

I love magazines. I love to read – I’m not against iPads, Kindles, Slates, JooJoos, or anything like that, but I love the smell of a magazine, the feel of it, the way I can slip one into a bag and if it gets a bit creased, it doesn’t matter. Neither is inherently superior, they’re both just different ways of getting to the same thing – the written word.

What do I read, gaming-wise? Every month: Retro Gamer and any specials they put out, Atomic.
Most of the time: PC Powerplay, US PC Gamer.
Sometimes, depending on if there’s a good feature: Hyper, Edge, Maximum PC.
Never: Any non-PC single format magazine.
Every month so far but we’ll see what happens: Game Informer.

Used to: EGM (dead), Nintendo Power (I grew up), Gamepro (grew up, Grandma stopped subscribing for me), Custom PC (most content I want to read is syndicated in Atomic anyway), Mean Machines (dead), C+VG (also dead, but probably another example of ‘I grew up’).

Outside of gaming I mostly read Wired, except when there’s one copy left and it’s all chewed up. I’m anal about my magazines, and if anyone’s going to dog-ear them, it’s going to be me. I read a lot of books. Occasionally I read car magazines like Motor, Top Gear and Performance BMW (yes, I own a BMW, no, it would not be described as ‘performance’, and being 21 years old and well used, would barely stretch to ‘luxury’ anymore, either), or music and guitar magazines (mostly if Neil Young is on the cover) like Guitar World and Rolling Stone, although the older I get, the less interesting I find rockstar behaviour. Sometimes I’ll read literary magazines if someone I know or have an interest in has a story in there, and very occasionally I’ll read a current affairs magazine, but as political discourse gets more and more hysterical…and I’m completely getting off point.

Ignoring my tangent on what a bunch of people tell you will be gone soon anyway (‘Print is dead, man…’), the point I wanted to get to, even though it will probably make up the minority of this post, is the content of some of the letters in games magazines, not exclusive to Game Informer at all, but brought to the forefront of my attention in there. Even though a magazine’s letters page is far more civil than the crap in most internet forums (I love you fanboys, don’t ever change), I see the same boring, circular arguments every month. Here is but a small selection:

- PC gaming is dying/not dying. PC gaming will never die as long as PCs exist. It will ebb and flow as to what is popular, and how good a value a gaming PC is as compared to what a console can offer at any given point. But as long as PCs exist to do your tax, look at pr0n, or whatever else, there will be games on them.

- Australia needs an R18+ rating for games. Yes, it does. We know that thanks to the way the law works, one guy is cockblocking it. Acting like children towards him just reinforces his ideas in his mind. Eventually the law will change. Be patient.

- Will PS3 outsell XBox 360? Probably, eventually. Does it matter? Play on what you prefer. They’re both above 30 million sales at the moment, which is hardly what I’d call a failure for either. If it’s a multi-format title, my preference is for 360, for the IMO better multiplayer setup, a controller I find more comfortable, and, yes, achievement points. Often 360 versions of games have played smoother/looked better, too, although these days as the developers get a handle on the PS3 it seems to be much of a muchness. It doesn’t really matter. I own both; it’s not the days of ‘Sega do what Nintendon’t’ anymore.

- How can I get into the games industry? Don’t. If you’re a coder, go make database software or something similarly prosaic. You’ll get paid more and work less hours. If you’re an artist or an animator, go work in/for Hollywood. The hours are similarly stupid but you get paid better. If you’re a writer, that alone is not enough to work on games, and if you want to write about games, there’s not many paid positions to do it. You’re better off working in PR or marketing somewhere, writing copy about breakfast cereal. You’ll hate yourself, but you’ll hate yourself in a BMW and a nice suit. Shit, go write for Harlequin if you really want to be a writer, you can churn those out and live very comfortably.

Very occasionally, people love their jobs. You are unlikely to be one of those people. By taking a job that doesn’t have much in common with your hobbies, it just makes your hobbies more enjoyable. In this blog I write about gaming’s problems, and I think a large number of them stem from game makers living in a bubble – working ridiculous hours to make ridiculous deadlines means that they don’t get to play many other games. I know if I was in that situation, the last thing I’d want to do to unwind in the little time I have is to play with what I’ve been working on all day. So, yeah, entering the games industry, don’t.

Anyway, so it goes on, every month, repeat ad nauseum. In the letters pages, the comments on webpages, forums…wasting time that could be spent doing something useful or at least fun, like actually gaming. Not to say talking about gaming can’t be fun, or interesting, or useful. But all this fades pretty quickly when the same points keep being revisited. Sometimes I think this is why gaming turds can be continually dropped – sure, there’ll be a little debate and some complaints about Shovelware 2: Electric Boogaloo for a while, but then the room goes quiet, and someone coughs, and then it’s back to a discussion about whether PC gaming is dying or not…

Image from The Stranger.

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  • Old video games were often uneven, arbitrary, sometimes painfully difficult, with rudimentary graphics, bizarre design decisions, and other little nasties. New games are often highly polished and far more user friendly, yet they make mistakes all of their own. While not ignoring the problems with older games, Oldschool Hard pines a little for the simpler times and asks the question: why must we replace mistakes with new mistakes?

    Email: oldschoolhard (at) gmail.com